Debug room: includes several Effects, template NPCs (chaser and non-chaser) that react to the already implemented Effect functionalities, diagonal stairs, a "bench" (made out of chests) that you can sit on, dimmed light to help test the Light Effect, a barred door that only the Tiny Effect can go through, door to Dream World 1, etc.24 pre-made Effects + 1 Debug Effect: Fast Speed, Slow Speed, Swim Fast, Weapon, Nexus Teleport, Invisible, Stop NPCs, Attract NPCs, Rain, Snow, Light, Tiny, 12 cosmetic/vanity Effects (no special functionality).Basic testing maps: Reality Bedroom, Dream Bedroom, Nexus, Dream World (includes 1 Effect).through the editor or using a shortcut with special commands) to prevent game releases with the wrong starting point set. Some extra quality-of-life features have also been included, such as a game version check (has to be manually updated for each game release) and a starting position correction event that will set the player's starting point to the intended one when the game is not run in RPG Maker's debug mode (i.e.
Handling, seat functionality (sitting down and getting up).
This is a template project for those who wish to make a Yume Nikki clone/fangame in RPG Maker 2003, but have trouble setting everything up or simply want to save time.